// This script will create to images with a 3° difference of vision for left and right frames // In C:\Users\username\Documents\POV-Ray\v3.7\ini should be done : // add 2 lines at the end of povray.ini : ';More than 1 frame' & 'Final_Frame = 2' (without the ' ') // add all the green lines below in quickres.ini (+FJ changes the output from PNG to JPG) : // ------------------------------------ // +FJ // [640x640, AA 0.3] // Width=640 // Height=640 // Antialias=On // Antialias_Threshold=0.3 // [3176x3176, AA 0.3] // Width=3176 // Height=3176 // Antialias=On // Antialias_Threshold=0.3 // ------------------------------------ #version 3.7; global_settings { assumed_gamma 2.2 } #include "colors.inc" camera { orthographic location <0,0, -20> look_at <0, -0.05, 0>angle 20 right 1/1*x // for a square image rotate -1.5*y // negative rotate -1.5° as start // will lead to < 4° difference between L & R images. 3° is fine for large TV screen ! rotate +1.5*frame_number*y } light_source { <20, 100, -20> color White } light_source { <-20, 50, -30> color White*0.8 shadowless } light_source { <60, 150, -30> color White shadowless } light_source { <10, -50, -30> color White*1.5 shadowless } light_source { <-100, -70, -30> color White*1.3 shadowless } //--------------------------------------------------------------------------------------- background{ Black} // White } // sphere{ 0, 1 pigment { image_map { "n:/FullMoonGray.png" } // HERE you put your own image with full path ! translate 0.493*<1.002,0.994,0> // Setup size and position scale 2.18*<1.63,1.054> // of the texture (if done on white BG, sphere is visible ) } finish{ ambient 0.5 diffuse 0.3 roughness 0.00000001 reflection 0.1 } scale 3.0 }